Nicole Havin

Also known as Nico!
Los Angeles, CA · nicolehavin@gmail.com

Hi! Welcome to my online portfolio.

I'm an experienced game developer in the Greater Los Angeles area with specialties in game design and programming. Outside of games, I am also a web developer and media assistant in the entertainment industry.

Please scroll down or click one of the links from the menu to learn more!


Games

Click a project for more details.

Defenders of the Source - 2D Unity Game

Lead Designer and Developer



Education

USC School of Cinematic Arts

Bachelor of Arts, Interactive Entertainment

Summa Cum Laude

May 2022

Grossmont High School

Information Technology Program

GPA: 4.4

June 2018

Experience

Game Designer I (Zombies)

Treyarch

Helped bring Call of Duty: Black Ops 6's Zombies map, "Terminus" to launch this fall.

September 2024 - Present

Associate Game Designer II (Zombies)

Treyarch
  • Contributed to the launch of Call of Duty: Black Ops 6's highly anticipated Zombies map, "Terminus"
  • Ensured technical stability for Terminus's Main Quest, Wonder Weapon Quest, fast travel, easter eggs, and other map features
  • Implemented four unique side easter eggs, including a whack-a-mole minigame
  • Actively led initiatives within Treyarch’s Women and Nonbinary Employee Network to foster community amongst studio members
  • Led the initiative to bring Justin Chien, star from Netflix's The Brothers Sun, in to the studio for a company-wide fireside chat for AAPI Heritage Month
  • Organized for the San Diego Lucky Lion Dancers to perform at Activision, Blizzard, and Treyarch offices for our company-wide Lunar New Year event
September 2023 - September 2024

Associate Game Designer (Zombies)

Treyarch
  • Brought 9 features from paper design to shippable content in Call of Duty: Modern Warfare III's zombies mode using in-house tools and scripting
  • Led cross-departmental review sessions for owned content and implemented feedback
  • Crafted detailed, easy-to-read design documentation that communicates designs clearly and effectively
  • Mentored a 2023 summer game design intern
  • Participated in regular playtests and offered feedback for upcoming titles
  • Became a lead for the studio's women and nonbinary employee network, organized events and presentations to foster an inclusive studio environment
September 2022 - September 2023

Game Design Intern

Treyarch
  • Designed and developed a comprehensive vehicle test map, serving as a tool for evaluating vehicle features at the studio
  • Led a collaborative effort with two other interns to successfully create and refine the vehicle test map
  • Crafted detailed design documents and conducted presentations to communicate progress and advancements on the project
  • Provide and receive constructive feedback and participate in design discussions and playtests
  • Actively participated in weekly playtests, offering feedback for the ongoing development of the current Call of Duty title
May 2022 - August 2022

Website and Social Media Manager

Kilkenny Productions
  • Curated and posted press content for Pierce Brosnan's social media and website
  • Assisted with media materials for Pierce Brosnan's art exhibition, So Many Dreams
  • Shared environmental activist content on Pierce Brosnan and Poisoning Paradise's media channels
  • Revamped Pierce Brosnan's website to enhance user experience and visual appeal, incorporated an art section for his paintings
February 2020 – Present

Lead Combat Engineer

Spookulele Games
  • Designed and executed the game's intricate melee combat system, including custom physics, enemy/boss mechanics, and unique spells/moves
  • Led engineering team through the production cycle, orchestrating successful implementation of gameplay controls, flow, and AI
  • Directed the assignment of tasks within the engineering team and facilitated productive weekly meetings to ensure steady progress
  • Collaborated closely with other project leads, ensuring seamless coordination and on-schedule progress throughout development
May 2021 – May 2022

Game Engineering Intern

Refactor Games
  • Designed and implemented dynamic rain, snow, and dirt particle system effects for Football Simulator
  • Hooked up idle animations onto NPCs, strategically selecting animations that match specific areas of the map
  • Enhanced the replay system, enriching the game's dynamics and player engagement
  • Actively participated in daily standup meetings, effectively communicating project updates and milestones
January 2022 – April 2022

Software Developer Intern, Unity

Wizards of the Coast
  • Created a node graph data visualization tool to assist Magic: The Gathering Arena engineers in Unity debugging practices
  • Designed and implemented solutions for MTG Arena in alignment with architectural designs and program needs
  • Used JIRA and Perforce for project management and version control
  • Attended daily meetings with game producers and engineers to discuss and improve workflow
June 2021 – August 2021

Freelance Video Editor

Damsels, Dice, and Everything Nice

Edited weekly highlight videos of the Damsels, Dice, and Everything Nice D&D Twitch stream to be uploaded to YouTube.

August 2020 – November 2020

Student Assistant

USC School of Cinematic Arts

Assistant for USC's Business and Management of Games course. Responsible for assisting students with marketing and business strategies on interactive media projects.

January 2020 – May 2020

Web Design Manager

Trojan Vision Television Station

Wrote posts, updated content, managed showrunners, and improved the overall design of the Trojan Vision website on WordPress.

August 2019 – February 2020

Creative Technology Intern

AVID Center
  • Updated website features using HTML, CSS, and JavaScript
  • Designed and developed the AVID Summer Institute mobile app using JavaScript
  • Assisted with film production in collaboration with the Marketing and Communications departments
  • Designed promotional graphics for the AVID Summer Institute
  • Developed a dynamic Google Sheets back-end database to simplify workflow for AVID employees
May 2019 – August 2019
June 2018 – August 2018

Floor Staff

Regal Cinemas

Performed customer service, sold tickets/concessions, and collaborated with team members.

August 2016 – June 2018

Press

Click a card for more details.

API Heritage Month - A Fireside Chat with Justin Chien

May 2024 — Treyarch

The ABK API Network & Treyarch were thrilled to have Justin Chien from Netflix's The Brother's Sun for a very Special Teatime as part of our global network's celebration of API Heritage Month.

LUNAR NEW YEAR STUDIO CELEBRATION WITH THE SAN DIEGO LUCKY LION DANCERS

February 2024 — Treyarch

Nicole's story exemplifies the beautiful intersection of tradition and modernness. From her love of gaming to now sharing her cultural heritage with her colleagues, it's a testament to the richness of experiences that shape who we are.

This new MW3 Zombies solo secret really isn’t what you’re expecting

November 2023 — TheLoadout.com

In a recent MW3 Zombies intel drop, associate game designer Nicole Havin reveals that Modern Warfare 3 players can expect to uncover a special secret...



OPERATION DEADBOLT: AN ALL-NEW OPEN-WORLD ZOMBIES EXPERIENCE

October 2023 — CallofDuty.com

Details on Modern Warfare III's new zombies mode, MWZ.

37th annual Chinese New Year Fair offers opportunity to be the lion

February 2019 — San Diego Union Tribune

Nicole Havin was among those who took turns inside the head of the lion Saturday, dancing her way down Third Avenue in the Gaslamp Quarter to usher in the Year of the Pig.



Awards & Other Involements

Awards

Tech-related
  • BAFTA Student Award for Immersive*
  • SXSW XR Experience Special Jury Award*
  • Best XR for Change Experience - Games for Change*
  • Most Innovative - Games for Change*
  • 1st Place - CSU San Marcos - Women's Hackathon 2017
  • 3rd Place - NDIA - SoCal Cyber Cup 2017

*For Body of Mine VR

Artistic
  • President's List National Honors Thespian - International Thespian Society
  • Outstanding Supporting Performance in a Musical - National Youth Arts
  • Outstanding Sound Design - National Youth Arts
  • 2018 Stan McClintic Outstanding Performing Artist - Grossmont High School

Academic
  • Woman of the Year - Grossmont High School
  • Math Student of the Year - Grossmont High School
  • AP Scholar with Honor Award - College Board

Other Involvements

  • Delta Kappa Alpha Professional Cinematic Arts Fraternity
  • Alpha Lambda Delta National Honor Society
  • Senior Producer and Host of Trojan Arcade TV Show
  • Member of XRSC, USC's premiere immersive technology organization
  • 2018 President of GHS Cybersecurity Club
  • 2018 Vice President of GHS Drama Club

Other Projects

I'm also an experienced web developer and engineer. In fact, this website was made from scratch! (Using Bootstrap of course.)

Click a card below to learn more about each project.

Websites


Pierce Brosnan

Web Designer

Developer of Pierce Brosnan's official website. Responsible for resdesigning site, keeping current with news, and creating a digital art gallery.

Just Astrology

Owner and Developer

An entertainment website that receives over 1 million page views a month for its natal birth chart calculator. Users input their birth data and are given an astrological snapshot of the planetary positions at their time of birth.

AVID Center

Website Administrator

Maintained the AVID Center website for two consecutive summers.


Code Samples

AVID Brand Toolkit

JavaScript, Photoshop